Home row
A S D F, J K L ;, then G and H. The foundation for every other key.
Touch typing for ages 8 to 12
Short lessons that start on the home row, guide hands that show which finger to use, games that unlock as kids improve, and ranks from Cub to King or Queen of the Keys.
The daily habit
Typing is a motor skill. Like free throws or piano scales, it is built by short, steady practice, not long sessions once a week. Every typist gets a ten-minute daily goal, a progress ring, and a weekly streak, so practice becomes part of the routine.
How it works

What kids learn

A S D F, J K L ;, then G and H. The foundation for every other key.
Q W E R T Y U I O P, reached from home and back again.
Z X C V B N M plus comma, period, and slash.
Both Shift keys, question marks, quotes, and full sentences. Ends with the Boss Level.
Games
Every game is real typing practice. Kids unlock new ones by finishing lessons, collecting stars, and reaching the end of the route.

Type the letter on each raindrop before it lands. Included in the free plan.

Every word is a step up the mountain. Beat the rising fog to the top.

Type the word on each fish to send it home before it reaches the net.

Race your own best pace and the next-rank pacer to the finish line.

Animal friends bring gifts to the castle. Type their words to welcome them in.

Every word lifts the balloon higher. Streaks give it a boost.

Light the night one word at a time with verses from the NIV.

Each star holds a word. Light them all to draw Leo, Orion, and more.

Every word lays a plank. Stay ahead so the lion never has to wait.

Dig deeper with every word and collect gems and treasure chests.
Stars and ranks
Every star also needs at least 8 words per minute, so lessons can't be crawled through. One star moves a child forward. Replaying for three stars builds mastery, and the best try is always kept.
| Rank | Speed | Accuracy | Stars |
|---|---|---|---|
| Cub | 10 WPM | 80% | 21 |
| Scout | 15 WPM | 85% | 27 |
| Hunter | 22 WPM | 88% | 35 |
| Lion | 30 WPM | 90% | 45 |
| King or Queen of the Keys | 40 WPM | 93% | 55 |
Speed and accuracy come from the average of the last ten runs. Once a rank is earned, it is kept for good.
For parents
Lessons 1 to 5 and Raindrop Rescue, free.
Royal Pass opens every lesson, all ten games, and the Practice Lab.
Cancel anytime from Parent view.
Choose your plan
Every plan covers all the typists in your family. Start free, and upgrade anytime from Parent view.
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$2.99/ month
$29.99/ year
Save 16% compared with monthly
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Parent view
You finished the free lessons. The Royal Pass opens every lesson, Summit Sprint, Reef Rescue, and the Practice Lab.
Season 1 · Home Row to Capitals
Practice Lab · Arcade
Every game is a one-minute run. A rank takes a 10-run average for speed and accuracy, plus lesson stars. Once earned, it is yours to keep.
Scripture quotations taken from The Holy Bible, New International Version®, NIV®. Copyright © 1973, 1978, 1984, 2011 by Biblica, Inc. Used with permission of Zondervan. All rights reserved worldwide. www.zondervan.com
Scripture quotations taken from The Holy Bible, New International Version®, NIV®. Copyright © 1973, 1978, 1984, 2011 by Biblica, Inc. Used with permission of Zondervan. All rights reserved worldwide. www.zondervan.com